Synchro Magnet
EARTH 3

Synchro Magnet

  • ATK:
  • 1000

  • DEF:
  • 600

  • View:
  • 1655




This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Feb 14, 2026
44± 6/ 100
Power Score
Intrinsic 49
Deck 43

Synchro Magnet — Power Evaluation

Final Score: 44 ± 6 · Confidence: Medium

  • Intrinsic: 49 · Deck: 43 · Meta: provisional
  • Primary role: Extender · Secondary: Material body, Combo enabler

Why it scores here

Synchro Magnet is a conditional hand extender: it cannot be Normal Summoned or Set, and only Special Summons itself from hand after you have already Synchro Summoned a Synchro Monster. That converts into one extra Level 3 Tuner body for a follow-up Synchro Summon, but never into card advantage or any form of disruption, so its conversion is incremental rather than board-building. Its 1000 ATK and 600 DEF earn no points here; the score is driven almost entirely by its clean, generic Level 3 Tuner material value and the low cost of a single main-deck copy, offset by a heavy pre-condition, no searchability, and zero interaction.

Axis scores

Axis Score Evidence
Accessibility 30 Cannot be Normal Summoned or Set and only self-Summons from hand after a Synchro Summon, with no archetype or searcher in evidence, so it needs to be drawn and a Synchro play to already exist (verified).
Combo & Conversion 36 On its own it does nothing; once a Synchro Summon has happened it adds exactly one Level 3 Tuner body, i.e. roughly one further Synchro, and combo evidence shows 0 appearances so this is text-only inference (inferred).
Resource Economy 45 It converts a hand card into a free on-field body with no cost or draw, which is roughly even in card terms rather than generating advantage (inferred).
Effect & Interaction 5 The text contains no removal, negation, or disruption of any kind — it is a pure body (verified).
Material Utility 68 A Level 3 EARTH Machine Tuner that summons itself for free is clean, generic Synchro material and still a usable Level 3 Tuner even with its effect negated (verified).
Resilience & Flexibility 36 It is live only while in hand and only after a Synchro Summon has resolved, so drawing it late or failing to Synchro Summon leaves it dead, and it has no multi-zone or multi-turn presence (inferred).
Deck-Building Efficiency 45 Evidence shows a single copy in all 21 decks at 1 average, so slot cost is minimal, but 'cannot be Normal Summoned or Set' makes it a mild brick when the Synchro line is not available (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 49, Deck ≈ 43, Meta = provisional. Modifiers: Conditional hand brick (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free Special Summon from hand with no cost once a Synchro Summon has resolved
  • Clean, generic Level 3 EARTH Machine Tuner usable as Synchro material
  • No archetype restriction or lock, so it fits many Synchro decks
  • Minimal deckbuilding cost: a single main-deck copy in every observed build
  • Legal in TCG, OCG and Master Duel

Weaknesses

  • Cannot be Normal Summoned or Set, so it is a dead card when no Synchro Summon is possible
  • Only summons AFTER you already Synchro Summoned, making it a follow-up/win-more piece rather than a starter
  • Provides no card advantage, removal, negation or disruption
  • Not searchable within any archetype and has no archetypal home
  • Single copy in all 21 decks and zero combo appearances suggest marginal impact

Counters / choke points

  • Negating or preventing the initial Synchro Summon denies its trigger entirely
  • Hand disruption or forcing it out of hand removes it before it can summon itself
  • Special Summon lockouts and graveyard-only interaction lines leave it stranded in hand

Best use

Follow-up Level 3 Tuner extender for a second Synchro Summon. Decks: Arcana Force, Infernoble Knight, Rose Dragon, Resonator, Majestic, Archfiend. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: 'This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.'; Level 3 EARTH Machine Tuner, 1000 ATK / 600 DEF, no archetype; Legal in TCG, OCG and Master Duel
  • Observed: 21 decks run it, all main deck, always exactly 1 copy (avg 1, max 1); Spread across 7 distinct archetypes, led by Arcana Force (8 decks, 38.1%); 0 combo appearances and 0 guide mentions
  • Inferred: It functions as a follow-up extender providing a clean Level 3 Tuner body for an additional Synchro Summon; It is not a starter because it requires a Synchro Summon to already have resolved; Absence of an archetype makes it generic across Synchro-oriented decks
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no power index or starter-count data when present











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